Spells / Druid / Hurricane

Hurricane

Druid· BalanceChanged· 3 of 3 ranks changed
Rank 1Learned at level 40Changed
Classic Era
HurricaneRank 1
880 Mana30 yd range
Instant1 min cooldown
Requires level 40

Creates a violent storm in the target area causing 72 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 25%. Lasts 10 sec. Druid must channel to maintain the spell.

Forever
HurricaneRank 1
880 Mana30 yd range
Instant
Requires level 40

Creates a violent storm in the target area causing 69 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

Rank 2Learned at level 50Changed
Classic Era
HurricaneRank 2
1180 Mana30 yd range
Instant1 min cooldown
Requires level 50

Creates a violent storm in the target area causing 102 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 sec. Druid must channel to maintain the spell.

Forever
HurricaneRank 2
1180 Mana30 yd range
Instant
Requires level 50

Creates a violent storm in the target area causing 99 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

Rank 3Learned at level 60Changed
Classic Era
HurricaneRank 3
1495 Mana30 yd range
Instant1 min cooldown
Requires level 60

Creates a violent storm in the target area causing 134 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 sec. Druid must channel to maintain the spell.

Forever
HurricaneRank 3
1495 Mana30 yd range
Instant
Requires level 60

Creates a violent storm in the target area causing 134 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

Tooltip numbers are base values (no spell power), as the game shows them. All Druid abilities ›